Public Release Patch V1.02


A new patch with some addition balancing changes and fixing some things we thought we fixed last update. Props to SomeBunny for doing a lot of the patching and balancing this update :)

General Changes & Additions

  • Upgrades Cores should no longer give duplicate option types when rolling upgrades. (You should no longer get 2 fire rate, HP, crit chance, etc upgrades as a choice from a Core.)

Fixes

  • Fixed Bubble Shield giving 2 shield charges on pickup instead of the intended one
  • Fixed Upgrade Cores in the tutorial not having set upgrades
  • Fixed bug with Chaingun ship infinitely stacking small amounts of permanent fire rate buffs with its special ability
  • Fixed bug with developer menu not being able to close after entering a new level through the level select screen

Balancing Changes

  • Brutal Retaliation effect duration increased (3s -> 5s)
  • Chaingun Ship - Mostly reverted previous patchs fire rate buff. (6.6 -> 6 shots per second. Still 0.3 more than on release chaingun ship stay winning)
  • Increased Crit Damage given by Supercharge & Exposed Wires (15% -> 30%) (Crits are rare unless you really spec into them and ignore all the non-crit upgrades. The crit damage you should get from crit-specific upgrades should be better to help compensate for how rare they are.)

Files

StarlancePublicReleaseV1.02.zip 200 MB
Jul 03, 2024

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